Groundhog is a Grasshopper plugin and wiki exploring the applications of computational design in landscape architecture.
Explanatory material and example models that outline how to use the plugin's components.View Documentation
Descriptions and reference models detailing how computational methods were employed to help design particular landscapes.View Projects
Using surface water flow paths to calculate gradients of infiltration and saturation.
Computational tools test the resilience of analogue rules for spatial partitioning within a small park.
Botanic Gardens of Barcelona
Facets form a mosaic that stretches across a steep slope and structures a tailored planting plan.
MAX IV Laboratory Landscape
A defensive topography that creates an intricate series of rolling mounds to dampen vibrations from a nearby highway.
On 'the complexity of the given' as a compositional strategy in mapping and design.
Components that enable the parametric control of plant selection, distribution, performance, and visualisation.
A different approach to biomimicry — using digital and analogue methods to better understand natural phenomena.